A PINEAPPLE UNDER THE SEA
The world of SpongeBob SquarePants, created by Stephen Hillenburg back in 1999, has always been one of the deepest inspirations in my artistic career.
Translating the style, mood, and aesthetics of this fictional world and character into a 3D environment has been both a great challenge and a personal ambition.
‘A Pineapple Under the Sea’ is the final result of said challenge.
Created in Autodesk Maya, rendered in Arnold.
Responsible for all aspects, except concept.
STILL FRAMES
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
CG ASSET TURN
BOATMOBILE
CG ASSET TURN
BIKINI BOTTOM BUS
CG ASSET TURN
SANDY CHEEKS’ TREEDOME
CG ASSET TURN
CHUM BUCKET
CG ASSET TURN
THE KRUSTY KRAB
CG ASSET TURN
PATRICK STAR’S HOUSE
CG ASSET TURN
SQUIDWARD TENTACLES’ HOUSE
CG ASSET TURN
SPONGEBOB SQUAREPANTS’ HOUSE
CG CHARACTER TURN
SPONGEBOB SQUAREPANTS
CG ENVIRONMENT - MAKING OF
CG CHARACTER - MAKING OF
ANIMATION TEST
REFERENCE BOARD
PROJECT REEL

