A PINEAPPLE UNDER THE SEA

The world of SpongeBob SquarePants, created by Stephen Hillenburg back in 1999, has always been one of the deepest inspirations in my artistic career.

Translating the style, mood, and aesthetics of this fictional world and character into a 3D environment has been both a great challenge and a personal ambition.

‘A Pineapple Under the Sea’ is the final result of said challenge.

Created in Autodesk Maya, rendered in Arnold.

Responsible for all aspects, except concept.

STILL FRAMES

CG ASSET TURN

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BOATMOBILE

CG ASSET TURN

BIKINI BOTTOM BUS

CG ASSET TURN

SANDY CHEEKS’ TREEDOME

CG ASSET TURN

CHUM BUCKET

CG ASSET TURN

THE KRUSTY KRAB

CG ASSET TURN

PATRICK STAR’S HOUSE

CG ASSET TURN

SQUIDWARD TENTACLES’ HOUSE

CG ASSET TURN

SPONGEBOB SQUAREPANTS’ HOUSE

CG CHARACTER TURN

SPONGEBOB SQUAREPANTS

CG ENVIRONMENT - MAKING OF

CG CHARACTER - MAKING OF

ANIMATION TEST

REFERENCE BOARD

PROJECT REEL